The Last CaretakerРусский

Lazarus: growing humans

How to grow a human of the profession you need in The Last Caretaker. A human grows from a human seed in the Lazarus rack; memories, cartridges and food you put in raise their properties. When every property is above a profession's thresholds, the human gets it. All numbers come from the game files.

How it works

  1. Find a human seed (Human Seed) and put it into the Lazarus Pod.
  2. Attach the pod to the Lazarus Rack (Location Only) (it needs electricity and fresh water). You can't build a rack yourself in this version — its recipe is locked in the game; the quest Initialize the Growing Process introduces it.
  3. Put memories and cartridges (they develop the mind) and food from the Food Processor (it develops the body) into the rack. A human can only grow if the physical properties are above the minimum: Weight > 20Height > 30Life Expectancy > 10.
  4. While growing, the game shows a prediction of the professions. A profession is granted when all its requirements are met; only the highest level in a group stays.
  5. Grown humans take seats in committees — each committee needs its own set of professions.

ⓘ The exact growth formula is in the game code (diminishing returns, age), so this shows the maximum each item can add. In practice, aim higher.

Professions

41 professions in 11 groups, levels 1–4. Requirements are minimum property values.

Engineers

Scientists

Healers

Teachers

  • Lv 1Manual Holder
    Communication > 5Wisdom > 10Patience > 10Weight > 40Height > 100
  • Lv 2Teacher
    Communication > 15Wisdom > 10Patience > 12Weight > 60Height > 160
  • Lv 3Professor
    Communication > 20Wisdom > 60Patience > 30Weight > 90Height > 180
  • Lv 4Existential Chancellor
    Communication > 100Wisdom > 120Patience > 80Weight > 120Height > 200

Leaders

Protectors

  • Lv 1Door Jammer
    Discipline > 2Leadership > 5Focus > 2Strength > 60
  • Lv 2Guard
    Discipline > 15Leadership > 10Focus > 12Strength > 120
  • Lv 3Station Protector
    Discipline > 40Leadership > 30Focus > 35Strength > 130Height > 180
  • Lv 4Guardian of Humanity
    Discipline > 100Leadership > 80Focus > 120Height > 200Strength > 200

Suppliers

Cultivators

  • Lv 1Nutrient Handler
    Height > 160Patience > 5Creativity > 4Leadership > 3Life Expectancy > 50
  • Lv 2Growth Specialist
    Patience > 15Creativity > 20Leadership > 10Height > 180Life Expectancy > 60
  • Lv 3Biosphere Director
    Patience > 40Creativity > 35Leadership > 30Height > 190Life Expectancy > 120
  • Lv 4Sustenance Architect
    Patience > 160Creativity > 50Leadership > 50Height > 200Life Expectancy > 180

Explorers

  • Lv 1Station Roamer
    Strength > 60Adaptability > 2Creativity > 1Focus > 3Life Expectancy > 20
  • Lv 2Star Analyzer
    Creativity > 20Adaptability > 15Focus > 10Strength > 100Life Expectancy > 60
  • Lv 3Mission Seeker
    Creativity > 35Adaptability > 40Focus > 30Strength > 100Life Expectancy > 90
  • Lv 4Frontier Explorer
    Creativity > 80Adaptability > 100Focus > 120Strength > 120Life Expectancy > 140

Artists

  • Lv 1Visual Technician
    Creativity > 5Empathy > 3Communication > 4Life Expectancy > 50
  • Lv 2Sculptor
    Creativity > 20Empathy > 15Communication > 10Life Expectancy > 80
  • Lv 3Cultural Archivist
    Creativity > 45Empathy > 40Communication > 35Life Expectancy > 140
  • Lv 4Existential Expressionist
    Creativity > 120Empathy > 80Communication > 60Life Expectancy > 200

Special

Mental properties

Property
AdaptabilityFlexibility to adjust and thrive when facing new situations or changes.
CommunicationSkill in expressing ideas clearly and connecting meaningfully with others.
CreativityAbility to generate novel ideas and see the world in unique, imaginative ways.
DisciplineControlled behavior and consistent dedication to chosen methods despite challenges.
EmpathyDeep understanding of others' emotions and experiences, beyond surface reactions.
FocusSustained attention and commitment to tasks despite distractions or obstacles.
LeadershipCapacity to guide and inspire others while taking responsibility for outcomes.
LogicClear, structured thinking that can analyze complex situations and draw sound conclusions.
PatienceAbility to remain calm and persistent in the face of delays or difficulties.
WisdomDeep understanding of life gained through experience and reflection, beyond mere knowledge.

Physical properties

Property
Height (cm)Reflects bone strength, density, and structural integrity
IntellectBrain function, memory, learning, and decision-making
Life Expectancy (years)Regenerative and immune functions for overall health
StrengthMeasures overall physical power, stamina, and motor control
Weight (kg)Total body mass, accounting for muscle growth, bone density, and overall physical condition.

Likes

Like traits from the game data; each adds to properties.

0G DanceDiscipline +50Focus +20
30G ChamberCreativity +90Adaptability +35
4D Board GamesLogic +50Creativity +20
Advanced TechLogic +50Discipline +20
Craft ProjectsCreativity +50Discipline +20
DIY WorkshopsCreativity +50Logic +20
Fake CookingCreativity +50Adaptability +20
Gourmet FlowersCreativity +50Patience +20
Language ImplantsCommunication +50Wisdom +20
Leisure PodsFocus +50Patience +20
Meditation AIFocus +20Wisdom +50
Music JamsCreativity +50Empathy +20
Slow MorningsFocus +50Wisdom +20
Soda SubstanceCommunication +50Empathy +20

Mutations

Rare traits. In the game data they are linked to food from the Food Processor.

Gigantism Gene · game data weight: 1%Height ×1.2
Overdrive Metabolism · game data weight: 1%Weight ×1.2
Telomerase Syndrome · game data weight: 1%Life Expectancy +50
Cerebral Hyperconnectivity · game data weight: 1%Intellect ×1.2