The Last CaretakerРусский

Game updates

Official The Last Caretaker change list taken from the game files (version 0.8.5, Steam build 25191271): new content, bug fixes and balancing.

Early Access – Update 5.5Deck Drop

This update brings expanded storage, new quests and HoloMemories, additional gyrocopter infrastructure, major gameplay, audio, and visual improvements, plus a huge range of fixes and balancing changes to make the overall experience smoother and more polished.

Highlights

  • Expanded storage: including portable containers and large Battery, Petrol, and Diesel storage.
  • New content to discover: take on the MOSES Field Reserve Program quest and uncover new HoloMemories and memories across the world.
  • Expanded gyrocopter infrastructure: new landing pads and Gyro Towers have been added.
  • Smoother, more polished gameplay: reduced loading stutter, improved vehicle cameras, forklift handling, weather variety, fog visibility, and environmental collision.
  • Major audio & visual improvements: enhanced vehicle, weapon, environmental, explosion, cave, water, and music effects.
  • A huge round of fixes and balancing: addressing crashes, quests, crafting, rockets, cables, containers, animations, UI, locations, and numerous progression issues.

Full change list

New · 7

  • New portable storage containers have been added.
  • Large Battery, Petrol, and Diesel storage containers have been added.
  • The MOSES Field Reserve Program quest has been added to Warehouse Alpha.
  • New HoloMemories have been added throughout the world.
  • New gyrocopter landing pads and Gyro Towers have been added.
  • New memories have been added.
  • Security cameras have been added to the Transposium Rooms.

Other changes · 42

  • Improved cave painting visuals.
  • Improved Dumpster grinding effects.
  • Updated HDR settings text.
  • Improved JetSki engine and movement audio.
  • Improved whale audio.
  • Improved cable handling sounds.
  • Added additional environmental reverb effects.
  • Improved Distillation Tower audio.
  • Improved boat phone audio and voice-over clarity.
  • Improved Sanctuary Dock 37 power switch and hangar door audio.
  • Improved electric discharge audio.
  • Improved single-use module lid audio.
  • Reduced loading stutter.
  • Improved mooring cable flexibility.
  • Improved explosion impact.
  • Improved oil leak effects.
  • Improved grenade-to-weapon weight balance and increased Fishing Module storage capacity.
  • Improved the Fishing Net display with clearer catch information.
  • Improved UI text readability on smaller and lower-resolution screens.
  • Improved the pause menu layout.
  • Improved rock and cave collision in several locations.
  • Made hidden cash easier to collect in Habitat 03.
  • Improved the Quarantine Chorus door hinge.
  • Updated scannable blueprint visuals.
  • Updated the Manifest Chant and Children of Sorrow music.
  • Improved forklift driving and cargo handling.
  • Improved camera behavior for several vehicles.
  • Improved weather variety.
  • Updated weapon and weapon attachment crafting.
  • Ammo now takes 10 seconds to craft.
  • The Reactive Core now requires Quantum Crystal instead of Plasma Gel.
  • The Grenade Ignition box now uses an Uncommon Part Box.
  • Updated various quest, memory, item, and subtitle text.
  • Improved fog visibility.
  • Added an interaction prompt when entering ladders.
  • Improved Boat Motor splash effects.
  • Updated Omega Nursery text and shark names.
  • Improved the Rising Tides theme music.
  • Improved text presentation and difficulty for the related puzzle activity.
  • Player scarves can now be painted.
  • Improved flying creature navigation performance.
  • Improved cable performance.

Bug fixes · 96

  • Fixed snow appearing during high temperatures.
  • Fixed incorrect images appearing in some HoloMemories.
  • Fixed some HoloMemories being visible without the Photo Drone.
  • Fixed cables returning an incorrect number of cable items when reeled in.
  • Fixed cables drifting between play sessions.
  • Fixed hand equipment appearing too stiff.
  • Fixed random crashes that could occur during gameplay.
  • Fixed paint bucket fabrication always displaying the default material.
  • Fixed issues with large Diesel containers.
  • Fixed the injector animation missing the left hand.
  • Fixed rocket capsule crafting becoming blocked after landing.
  • Fixed rocket crafting and landing-related collision issues.
  • Fixed the rocket countdown continuing after a launch was aborted.
  • Fixed a few container coloring issues.
  • Fixed Lazarus Pods being grabbable while being attached to a rack.
  • Fixed the Photo Drone being able to see through walls.
  • Fixed the parts crafting hologram.
  • Fixed an out-of-bounds hole in Twin Tide Cave.
  • Fixed invisible collision around the Sanctuary roofs.
  • Fixed an out-of-bounds gap in Forth Chamber.
  • Fixed a paint can in Lyra that could not be picked up.
  • Fixed a floating railing in Habitat 04.
  • Fixed a duplicate container door in Habitat 05.
  • Fixed a door that would not open in Habitat 03.
  • Fixed collision issues in Quarantine Amen.
  • Fixed hidden cash in Habitat 03 being difficult to loot.
  • Fixed players getting stuck on a pipe in Tommy's secret room.
  • Fixed the boat mast displaying incorrect shading.
  • Fixed the Exodus human pod not always snapping into place.
  • Fixed shattered glass displaying incorrectly in dark areas.
  • Fixed glass flickering when hitting the ground.
  • Fixed the grenade charge animation while sprinting.
  • Fixed extra weapon movement during animations.
  • Fixed the fish net indicator animation resetting between states.
  • Fixed the petrol grinder unholster animation.
  • Fixed the petrol grinder audio.
  • Fixed players being unable to build a rocket payload when loading an older save.
  • Fixed the weapon resource display not updating correctly when first equipping a weapon.
  • Fixed excess sharks spawning in some situations.
  • Fixed location spawning issues.
  • Fixed the forklift being unable to detach some carried objects.
  • Fixed quest progression that could be skipped, causing a progression blocker during "Time to Let Go Soon."
  • Fixed sample rewards being granted incorrectly when reusing Samples.
  • Fixed sample reward items not being counted correctly.
  • Fixed inventory tooltip text sizing.
  • Fixed controller zoom.
  • Fixed broken text for some languages in container displays.
  • Fixed cables moving unexpectedly while locations were loading.
  • Fixed player character paints displaying incorrectly.
  • Fixed a green tint affecting Bolt Rifle paints.
  • Fixed Omega Nursery tasks losing their completed state after sailing away.
  • Fixed an unpowered light at Seed Vault 2.
  • Fixed incorrect Growth Container location names.
  • Fixed incorrect values displayed for Rusty Power Triodes.
  • Fixed an elevator button frame at Exodus Station.
  • Fixed an issue with the Eden water quest.
  • Fixed an overly narrow tunnel formation in Twin Tide Cave.
  • Fixed collision issues in Spire of Command.
  • Fixed clipping on the Dumpster output hatch.
  • Fixed quest triggers at Omega Nursery.
  • Fixed data socket displays showing incorrect flow directions.
  • Fixed an exploit involving crafting and recycling weapons.
  • Fixed tree seeds having incorrect collision and being grabbable while rooting.
  • Fixed seeds floating above Eden farming beds and beds not receiving water from Eden frame modules.
  • Fixed locations where players could become stuck in Lazarus.
  • Fixed unintended access to underwater areas in Habitat 09.
  • Fixed Gyro Tower I so it can be climbed as intended.
  • Fixed the fishing net's power consumption display.
  • Fixed missing actions in the radial and tool menus.
  • Fixed a missing section of the kitchen cabinet.
  • Fixed the rocket walkway lever not requiring power.
  • Fixed the Caretaker's toes appearing detached from the feet.
  • Fixed Eden tiles becoming invisible when their location was unloaded.
  • Fixed ball robots being unable to shoot at sufficiently high or low angles.
  • Fixed missing destruction effects for some items recycled in the recycler.
  • Fixed ground recycler doors closing through objects and characters.
  • Fixed a softlock when activating the Habitat Care quest from the Council.
  • Fixed the player's kneecaps becoming visually detached from their legs.
  • Fixed an issue where the swarm would not spawn in Transposium Room 23.
  • Fixed controller inputs not being recognized on the title screen after disconnecting and reconnecting a controller.
  • Fixed incorrect seed quantities being delivered after rocket launches.
  • Fixed holes in the floor at the Maze entrance.
  • Fixed module visuals not always updating correctly.
  • Fixed an issue with the "Sisters" HoloMemory.
  • Fixed visible water surfaces in the Warehouse.
  • Fixed cable connection sounds.
  • Fixed module catch-up behavior.
  • Fixed incorrect sizes for pears and electric barrels.
  • Fixed farming tile collision issues.
  • Fixed collision issues with large fuel containers.
  • Fixed an issue with achievement triggers.
  • Fixed hidden connection sockets being visible during gameplay.
  • Fixed an unwanted visual effect appearing after leaving drone control.
  • Fixed a visual blending issue with birch trees.
  • Fixed location detection issues that could affect gameplay objects.
  • Fixed missing information on the overview screen.

Join our Discord to follow the Early Access journey and get a sneak peek at the exciting updates coming in 2026.

Demo: Early Access – Demo versionJune 2026

  • The demo has been updated with the latest improvements and content updates from the full Early Access version.
  • Overall performance has been significantly improved across both CPU and GPU, resulting in smoother gameplay and better stability.

ⓘ Official text from the game files (DataFiles/Changes).