Early Access – Update 5.5Deck Drop
This update brings expanded storage, new quests and HoloMemories, additional gyrocopter infrastructure, major gameplay, audio, and visual improvements, plus a huge range of fixes and balancing changes to make the overall experience smoother and more polished.
Highlights
- Expanded storage: including portable containers and large Battery, Petrol, and Diesel storage.
- New content to discover: take on the MOSES Field Reserve Program quest and uncover new HoloMemories and memories across the world.
- Expanded gyrocopter infrastructure: new landing pads and Gyro Towers have been added.
- Smoother, more polished gameplay: reduced loading stutter, improved vehicle cameras, forklift handling, weather variety, fog visibility, and environmental collision.
- Major audio & visual improvements: enhanced vehicle, weapon, environmental, explosion, cave, water, and music effects.
- A huge round of fixes and balancing: addressing crashes, quests, crafting, rockets, cables, containers, animations, UI, locations, and numerous progression issues.
Full change list
- New 7
- Other changes 42
- Bug fixes 96
New · 7
- New portable storage containers have been added.
- Large Battery, Petrol, and Diesel storage containers have been added.
- The MOSES Field Reserve Program quest has been added to Warehouse Alpha.
- New HoloMemories have been added throughout the world.
- New gyrocopter landing pads and Gyro Towers have been added.
- New memories have been added.
- Security cameras have been added to the Transposium Rooms.
Other changes · 42
- Improved cave painting visuals.
- Improved Dumpster grinding effects.
- Updated HDR settings text.
- Improved JetSki engine and movement audio.
- Improved whale audio.
- Improved cable handling sounds.
- Added additional environmental reverb effects.
- Improved Distillation Tower audio.
- Improved boat phone audio and voice-over clarity.
- Improved Sanctuary Dock 37 power switch and hangar door audio.
- Improved electric discharge audio.
- Improved single-use module lid audio.
- Reduced loading stutter.
- Improved mooring cable flexibility.
- Improved explosion impact.
- Improved oil leak effects.
- Improved grenade-to-weapon weight balance and increased Fishing Module storage capacity.
- Improved the Fishing Net display with clearer catch information.
- Improved UI text readability on smaller and lower-resolution screens.
- Improved the pause menu layout.
- Improved rock and cave collision in several locations.
- Made hidden cash easier to collect in Habitat 03.
- Improved the Quarantine Chorus door hinge.
- Updated scannable blueprint visuals.
- Updated the Manifest Chant and Children of Sorrow music.
- Improved forklift driving and cargo handling.
- Improved camera behavior for several vehicles.
- Improved weather variety.
- Updated weapon and weapon attachment crafting.
- Ammo now takes 10 seconds to craft.
- The Reactive Core now requires Quantum Crystal instead of Plasma Gel.
- The Grenade Ignition box now uses an Uncommon Part Box.
- Updated various quest, memory, item, and subtitle text.
- Improved fog visibility.
- Added an interaction prompt when entering ladders.
- Improved Boat Motor splash effects.
- Updated Omega Nursery text and shark names.
- Improved the Rising Tides theme music.
- Improved text presentation and difficulty for the related puzzle activity.
- Player scarves can now be painted.
- Improved flying creature navigation performance.
- Improved cable performance.
Bug fixes · 96
- Fixed snow appearing during high temperatures.
- Fixed incorrect images appearing in some HoloMemories.
- Fixed some HoloMemories being visible without the Photo Drone.
- Fixed cables returning an incorrect number of cable items when reeled in.
- Fixed cables drifting between play sessions.
- Fixed hand equipment appearing too stiff.
- Fixed random crashes that could occur during gameplay.
- Fixed paint bucket fabrication always displaying the default material.
- Fixed issues with large Diesel containers.
- Fixed the injector animation missing the left hand.
- Fixed rocket capsule crafting becoming blocked after landing.
- Fixed rocket crafting and landing-related collision issues.
- Fixed the rocket countdown continuing after a launch was aborted.
- Fixed a few container coloring issues.
- Fixed Lazarus Pods being grabbable while being attached to a rack.
- Fixed the Photo Drone being able to see through walls.
- Fixed the parts crafting hologram.
- Fixed an out-of-bounds hole in Twin Tide Cave.
- Fixed invisible collision around the Sanctuary roofs.
- Fixed an out-of-bounds gap in Forth Chamber.
- Fixed a paint can in Lyra that could not be picked up.
- Fixed a floating railing in Habitat 04.
- Fixed a duplicate container door in Habitat 05.
- Fixed a door that would not open in Habitat 03.
- Fixed collision issues in Quarantine Amen.
- Fixed hidden cash in Habitat 03 being difficult to loot.
- Fixed players getting stuck on a pipe in Tommy's secret room.
- Fixed the boat mast displaying incorrect shading.
- Fixed the Exodus human pod not always snapping into place.
- Fixed shattered glass displaying incorrectly in dark areas.
- Fixed glass flickering when hitting the ground.
- Fixed the grenade charge animation while sprinting.
- Fixed extra weapon movement during animations.
- Fixed the fish net indicator animation resetting between states.
- Fixed the petrol grinder unholster animation.
- Fixed the petrol grinder audio.
- Fixed players being unable to build a rocket payload when loading an older save.
- Fixed the weapon resource display not updating correctly when first equipping a weapon.
- Fixed excess sharks spawning in some situations.
- Fixed location spawning issues.
- Fixed the forklift being unable to detach some carried objects.
- Fixed quest progression that could be skipped, causing a progression blocker during "Time to Let Go Soon."
- Fixed sample rewards being granted incorrectly when reusing Samples.
- Fixed sample reward items not being counted correctly.
- Fixed inventory tooltip text sizing.
- Fixed controller zoom.
- Fixed broken text for some languages in container displays.
- Fixed cables moving unexpectedly while locations were loading.
- Fixed player character paints displaying incorrectly.
- Fixed a green tint affecting Bolt Rifle paints.
- Fixed Omega Nursery tasks losing their completed state after sailing away.
- Fixed an unpowered light at Seed Vault 2.
- Fixed incorrect Growth Container location names.
- Fixed incorrect values displayed for Rusty Power Triodes.
- Fixed an elevator button frame at Exodus Station.
- Fixed an issue with the Eden water quest.
- Fixed an overly narrow tunnel formation in Twin Tide Cave.
- Fixed collision issues in Spire of Command.
- Fixed clipping on the Dumpster output hatch.
- Fixed quest triggers at Omega Nursery.
- Fixed data socket displays showing incorrect flow directions.
- Fixed an exploit involving crafting and recycling weapons.
- Fixed tree seeds having incorrect collision and being grabbable while rooting.
- Fixed seeds floating above Eden farming beds and beds not receiving water from Eden frame modules.
- Fixed locations where players could become stuck in Lazarus.
- Fixed unintended access to underwater areas in Habitat 09.
- Fixed Gyro Tower I so it can be climbed as intended.
- Fixed the fishing net's power consumption display.
- Fixed missing actions in the radial and tool menus.
- Fixed a missing section of the kitchen cabinet.
- Fixed the rocket walkway lever not requiring power.
- Fixed the Caretaker's toes appearing detached from the feet.
- Fixed Eden tiles becoming invisible when their location was unloaded.
- Fixed ball robots being unable to shoot at sufficiently high or low angles.
- Fixed missing destruction effects for some items recycled in the recycler.
- Fixed ground recycler doors closing through objects and characters.
- Fixed a softlock when activating the Habitat Care quest from the Council.
- Fixed the player's kneecaps becoming visually detached from their legs.
- Fixed an issue where the swarm would not spawn in Transposium Room 23.
- Fixed controller inputs not being recognized on the title screen after disconnecting and reconnecting a controller.
- Fixed incorrect seed quantities being delivered after rocket launches.
- Fixed holes in the floor at the Maze entrance.
- Fixed module visuals not always updating correctly.
- Fixed an issue with the "Sisters" HoloMemory.
- Fixed visible water surfaces in the Warehouse.
- Fixed cable connection sounds.
- Fixed module catch-up behavior.
- Fixed incorrect sizes for pears and electric barrels.
- Fixed farming tile collision issues.
- Fixed collision issues with large fuel containers.
- Fixed an issue with achievement triggers.
- Fixed hidden connection sockets being visible during gameplay.
- Fixed an unwanted visual effect appearing after leaving drone control.
- Fixed a visual blending issue with birch trees.
- Fixed location detection issues that could affect gameplay objects.
- Fixed missing information on the overview screen.
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